The happy ghost, from the ghost is split into two. It is not possible to die to her while she is targeting another ghost, allowing the player to phase past her unharmed in certain situations. The happy ghost becomes increasingly opaque with the closer she is to her target.As the sad ghost attempts to mirror the angry ghost when the Ghost is split into four, it is possible to kill it by herding the angry ghost near the top of the level then quickly descending to the bottom of the level, causing the Sad Ghost to fly far below the level and die.It may sometimes chase after the player or follow one of her fellow ghosts around. The happy ghost will typically be away from the rest of the ghosts, flying in small circles.The surprised ghost attempts to circle counter-clockwise around the player instead of attacking them.She attempts to mirror the movements of the angry ghost in relation to the player, moving in wild directions and high speeds. The sad ghost is the fastest of the ghosts. The angry ghost acts identically to the original ghost.Note that with the original two ghosts, the sad ghost will split into the angry and sad ghosts, and the happy ghost will split into the happy and surprised ghosts. Each ghost also has their own AI patterns. Instead, it tries to circles around them counter-clockwise with the intention of jeopardizing any plans of escape from other threats.Īfter 30 seconds, the ghosts will split into four small-sized ghosts that resemble Ghists.
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